*This is my first game jam and my second game project without a tutorial. I promised myself I would submit something to get a better grasp of the game dev pipeline, so that's what I'm doing . My original idea was an inventory/weight management game where the weight the player is carrying effects how much noise he creates. The player would have to balance taking fights with zombies with bringing the carried supplies to their destination. I plan to continue my game's development after this game jam. Thanks to everyone to who tries it out, but please no high expectations. *

Comments

Log in with itch.io to leave a comment.

I've tried to play but couldn't get the ammo and things in the beginning. Nice idea about the walls. Did you played Ape Out per chance? :)